Destiny 2 What to Do After Level 20
Unfortunately, Destiny is as well very calorie-free on caption, so hitting level xx can be confusing. We're here to assistance. Nosotros've logged the hours necessary to get a handle on how the endgame works, and we're going to explain it correct here. Bear in mind, this game continues to exist an ever-changing landscape. The mechanics of existing certain systems are nevertheless being discovered, even as new features are being added. Expect this guide to grow and evolve over fourth dimension. This isDestiny's post-level twenty earth as we sympathise it correct at present.
I other notation: This guide assumes that you lot've got a good amount of time invested in the game. If you find that certain terms and systems aren't being explained clearly enough here, refer back to ourDestinyGetting Started Guide to run through all the basics.
Approaching the cap
There's a misconception that the late-game content inDestiny doesn't become available until level 20. While that's true to a certain extent, there are things every player can do to prepare, and in that location are also certain things that unlock prior to the cap.
Brand certain that you grind out as many bounties as y'all can.
First off, spam those bounties. They reset every day, and then you should attempt to knock them all out every day. If you want to know the divergence between Vanguard and Crucible bounties/Marks, refer dorsum to our getting started guide.There's no damage in pursuing both. You can merely earn a maximum of 100 Crucible Marks and 100 Vanguard Marks (the currency used to buy legendary gear) each week, simply the XP rewards that you earn from completed bounties offer the quickest route to upgrading endgame gear. The XP reward isn't even practical until you lot turn in the bounty, so just equip any gear y'all want to level upwards before y'all reap your rewards.
Bounties becomes immeasurably easier on the Vanguard side once you've hit level xx. The bounties that involve taking down a story boss or completing a story mission on the Heroic difficulty setting, for example, are a snap to breeze through, since in that location are multiple Heroic settings and at least one is always below that level 20 cap.
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Also be certain to accept advantage of the Strike playlist one time it unlocks at level 18. Strike missions are co-op outings for up to three players; there'south at least 1 for each planet, and they always terminate with a boss encounter. You tin choose individual Strikes from the planets, merely the playlist lets y'all gear up a level rating for co-op matchmaking that pairs you with players searching in the same range.
Strikes are keen for earning the last $.25 of feel you lot need to striking the cap if you lot've exhausted your bounties for the day, simply they also carried the added benefit of potential gear drops and Vanguard Marking rewards. This is especially important one time you hit xx, just it'south useful to start amassing Vanguard Marks equally early on every bit you can.
Information technology'south as well a good idea to commencement farming for crafting materials well before you hit level twenty. A good rule of thumb is to but non bother spending annihilation other than Glimmer on upgrading your gear before you lot hit level 20. Crafting mats like Spinmetal, Helium Filaments, Spirit Bloom, and Relic Iron are a pain to harvest — you simply wander around the planet they're native to — and they're necessary for upgrading belatedly-game gear. Best to just save that stuff for purples and higher if you tin.
You tin buy these mats from the Crucible and Vanguard Quartermaster vendors in the Tower, for each 1'south preferred currency (Crucible/Vanguard marks). Y'all get 20 of a item mat for every 10 marks that y'all spend. Not the best use of marks since farming is so easy (if time-consuming), but information technology'south a peachy option if you're but a little scrap short of what you demand for a particular upgrade.
Level twenty: At present what?
Calling level 20Destiny's cap is a misnomer. That's the point at which earning XP no longer pushes the number higher — it's still useful though, as we'll cover shortly — merely yous can definitely go on to level 21, 22, 23, and beyond.
The easiest mode to explain is similar this: At level 20,Destinytransforms from an XP-focused grind to a loot-focused grind.
You should be able to accomplish Light level 24, possibly even 25, merely past gathering blueish-rarity gear.
In one case you become to 20, you'll find that all of your armor pickups have a new stat chosen Light. Just armor; weapons don't get a Light stat. Further, if yous look at your character canvas y'all'll see a Light stat listed side by side to the helmet armor slot. Hover the cursor over that stat and a text pop-upward appears with a meter at the bottom. The higher your Light stat, the more that meter fills. Fill information technology completely and you lot earn a new level, at which point the meter empties out and you have to fill information technology again.
Information technology's really as simple equally that. Keep upgrading your armor. Brand certain the base of operations Light stat for a new piece is greater than the base of operations stat for what you're replacing. The Light level on a piece of armor rises a flake every bit you upgrade information technology, so keep that in listen. An easy style to tell what's better or worse, when it's not obvious, is to look at the level requirement for using each piece of gear.
Related:PrincipalDestiny's multiplayer Crucible with this handy guide
At this signal inDestiny's post-release life, in that location'south no gear (that nosotros've found) that carries a Light level requirement. The highest nosotros've seen is level twenty gear. You should be able to reach Low-cal level 24 just by gathering blue-rarity gear. You'll need royal Legendaries and/or gilt Exotics to go even higher though.
The virtually reliable sources of bluish-rarity gear and college are Strike missions, though the level 26 Vanguard Roc playlist — currently the highest available — is the only ane that has guaranteed engram rewards upon completion. And unfortunately, Vanguard Roc is merely available to those that own Destiny'south first downloadable content expansion,The Dark Below. Enemies even so drop gear on occasion, but it's not guaranteed the fashion it is when you complete a Vanguard Roc Strike.
If you've got the DLC, spam that level 26 Strike playlist once your Light level is high plenty. You also accept in a constant stream of Vanguard Marks from Strikes at any level, which you can in turn use to buy level xx-rated purple-rarity gear from certain vendors. So even lower-level Strikes aren't a waste of time.
Also endeavor to gather groups of friends to take on the Weekly Heroic and Nightfall Strikes, and (one time you lot're gear up for information technology) the level 26 raid, Vault of Glass.
Weekly Heroics yield Strange Coins, the simply form of currency (other than Motes of Light, on specific items) that weekends-but vendor Xur accepts. Xur sells Exotic (xanthous-rarity) gear, the most powerful boodle inDestiny to the point that you tin can only have 1 Exotic item apiece equipped for weapons and armor. Strange Coins are rare random drops every bit well, just Weekly Heroics are the virtually reliable source. As for Nightfalls, they're tougher than the Weekly, but they often provide some of the game'southward all-time rewards exterior of the raids.
Unfortunately, both the Weekly and the Nightfall don't use matchmaking and they're very difficult to solo your way through. Find friends and group up to knock them out.
Crucible is also an absolutely viable choice. You can't rely on loot drops equally much as you tin with the weekly stuff, just if yous're just gunning for purple legendaries and you take a talent for competitive multiplayer, the Crucible Marks y'all earn tin buy every bit constructive purple gear (and Crucible yields decent, if unpredictable, drops likewise).
So earning regular XP is worthless now?
There'due south nevertheless an of import reason to continue on grinding for XP as well as loot inDestiny's post-level twenty earth: Upgrades.
You need more Light to level up your character past xx.
Earning XP may not bear upon your character'south feel level once yous hit twenty, but that XP withal goes toward gear and bracket upgrades. One feeds into the other, really. You need more Lite to level upward your character past 20, and to do that yous need to get better armor and go along upgrading information technology.
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You'll need more than just Glimmer to purchase some of these upgrades besides. Certain blue-rarity armor upgrades likewise utilise upwardly some amount of your class-specific crafting material — it'south Sapphire Wire for the Hunter — and you only become that when you lot dismantle green-or-meliorate armor.
Upgrading legendaries is even trickier, since you need even rarer crafting materials, such as Ascendant Free energy/Shards, which can be earned from the Daily Heroic story mission (on its highest level), Public Events (randomly occurring during Patrol exploration), Weekly/Nightfall Strikes, and the raids. Legendary upgrades besides crave crafting mats from one of the four planets, which is why information technology's skilful to first stocking up on these as early on every bit you can.
Try to get in at least i Public Effect every mean solar day! Patrol missions are the best mode to find one, but they'll sometimes popular up between instanced zones of story missions and Strikes as well. They're "all-are-welcome" activities that pit players in the shared open up world against some pregnant threat. Yous can track incoming Public Events using websites like DestinyPublicEvents.com and apps similar Destiny Timers.
You always get some kind of rare crafting mat as a reward from the postmaster in the Belfry for completing your first public event of the day; it could be Ascendant Energy/Shards or simply a Strange Coin or Mote of Low-cal. Each completed outcome as well carries the chance of providing an instant crafting mat reward upon completion.
Laudable
Crucible and Vanguard Commendations are your fundamental to scoring sweet legendary boodle from the Tower vendors. WhenDestiny first launched, ranking up your Crucible/Vanguard or faction rep included a random reward, commonly involving a piece of legendary gear. An update inverse all of that, rewarding players instead with Crucible (for Crucible and faction rank ups) and Vanguard Commendations.
It'due south a currency, of sorts, that you trade to Tower vendors that peddle legendary gear — class vendors and Crucible/Vanguard Quartermasters — along with Crucible/Vanguard marks in substitution for whichever item you're buying. The price of each item in marks remains the same as it was prior to the update that added commendations, you just need these commendationslikewise to buy your appurtenances.
Become for the gilded
Exotic gear is the superlative-tier ofDestiny's boodle system. The most reliable source of these is Xur — who only appears on Friday and Saturday, and in dissimilar parts of the Belfry — but you lot need to generate a healthy supply of Strange Coins if you hope to walk abroad with one of his wares. Exotics also drop duringDestiny's tougher challenges, like Nightfall Strikes and the raids.
Declining all of that, in that location are also Exotic Weapon Bounties. These are special, multi-part bounties that take a very, very modest chance of existence offered whenever you lot paw in a completed Vanguard or Crucible bounty. Each 1 follows a very specific path through four difficult-to-complete bounties that bridge both story/Strikes and Crucible, and each also concludes with a specific exotic weapon every bit its reward.
Exotics are bachelor for both weapons and armor (and Exotic armor carries college Light stats than legendary armor), but there's a twist. Yous can but have one Exotic equipped at a time in each category. And so if yous have an Exotic helm slotted in, your chestpiece, gauntlets, and boots must all be legendary or lower rarity.
Exotics also take a unique upgrade process. Similar legendaries, the terminal upgrades on each piece of gear, weapon or armor, carry a higher cost. You don't need any Ascendant Energy like you practise with legendaries, but you exercise need an Exotic shard. These can either exist purchased from Xur for seven Foreign Coins or gotten from breaking down another Exotic.
Xur besides sells upgrades for a select array of older Exotic gear on a weekly basis. The release ofThe Dark Below ratcheted all new gear ratings upward a bit while stiffening the endgame challenge even for non-DLC players. Xur'south upgrades — which require the original Exotic, and Exotic shard, and around 7,000 Glimmer — go on the older gear relevant. Take note, though: If you upgrade an Exotic through Xur, it completely resets the upgrade level for that piece of gear. And so don't bother investing annihilation in upgrading a non-upgraded Exotic.
Stay tuned for more before long!
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Source: https://www.digitaltrends.com/gaming/heres-guide-living-life-level-20-destiny/
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